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Gendarme

(image)

Lanciers' preferred method of attack - a single, head-on charge - is so risky that most are killed in battle before they can perfect their skills. Those that survive to become veterans are inevitably masters of fighting and horsemanship. Known as gerdarmes, these menn are among the most terrifying opponents that can ever be met in battle; their charges are nigh-on unstoppable, causing untold devastation when they strike.

Advances from: Lancier
Advances to:
Cost: 40
HP: 55
Movement: 9
XP: 50
Level: 3
Alignment: neutral
IDHigh Elven Gendarme
Abilities:
(image)lance
pierce
15 - 3
melee
charge
Resistances:
blade30%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle140%
Cave420%
Coastal Reef-0%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9990%
Mountains9920%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable9920%
Village140%